Traits

Skeletal Aberration

Skeletal Aberration (✦ Special)

Category: Amalgamations
Subcategory: Subtype Traits
Species: Hyros (Amalgam subtype)


Applicable to Disfigured/Deformed amalgams only. Gives the amalgam a noticeably distored spine and/or altered bone structure elsewhere that results in an anomalous appearance.

Trait Effects

This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.

Elemental Growth

Elemental Growth (✦ Special)

Category: Amalgamations
Subcategory: Subtype Traits
Species: Hyros (Amalgam subtype)


[ID TRAIT] Applicable to Elemental amalgams only. Growths must be small nodules that grow on the body. Growth size cannot surpass 1/4th the length of the body. Eligible elements (must pick only ONE): water, ice, fire, lightning, wood/plant/fruit, metal, gem.

Trait Effects

This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.

Elemental Limbs

Elemental Limbs (✦ Special)

Category: Amalgamations
Subcategory: Subtype Traits
Species: Hyros (Amalgam subtype)


Applicable to Elemental amalgams only. Replaces the limb(s) with the element of choice. Eligible elements (must pick only ONE): water, ice, fire, lightning, wood/plant/fruit, metal, gem.

Trait Effects

This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.

Elemental Sparks

Elemental Sparks (✦ Special)

Category: Amalgamations
Subcategory: Subtype Traits
Species: Hyros (Amalgam subtype)


Applicable to Elemental amalgams only. Sparks are nodules no larger than the size of the character's hand that float around their body. Eligible elements (must pick only ONE): water, ice, fire, lightning, wood/plant/fruit, metal, gem.

Trait Effects

This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.

Elemental Control

Elemental Control (✦ Special)

Category: Amalgamations
Subcategory: Subtype Traits
Species: Hyros (Amalgam subtype)


Applicable to Elemental amalgams only. The amalgam is able to control nearby sources of the chosen element, i.e., waterbending. They cannot spawn new sources of the element. Eligible elements (must pick only ONE): water, ice, fire, lightning, wood/plant/fruit, metal, gem.

Trait Effects

This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.

Elemental Resistance

Elemental Resistance (✦ Special)

Category: Amalgamations
Subcategory: Subtype Traits
Species: Hyros (Amalgam subtype)


Applicable to Elemental amalgams only. The amalgam is able to resist effects from the element of choice. This trait will have future implications in combat, but is largely for story development reasons currently. Eligible elements (must pick only ONE): water, ice, fire, lightning, wood/plant/fruit, metal, gem.

Trait Effects

This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.

Undefined Trait

Undefined Trait (✦ Special)

Category: Amalgamations
Subcategory: Subtype Traits
Species: Hyros (Amalgam subtype)


[ID TRAIT] Applicable to Miscellaneous amalgams only. An undefined trait is any unique trait that does not already exist in the catalog. Before designing a Miscellaneous subclass amalgam, you must contact the design staff team to ensure your trait is permissible. Please send a report with the subject title "Misc. Amalgam Request" on site that clearly states and/or illustrates your idea. Undefined traits are NOT unique to one amalgam, meaning other players may take inspiration from established undefined traits, though we ask that they be altered to not be direct copies of the original. Undefined traits CANNOT be hybrids (mermaids, nagas, or any kind of "taur"), were-creatures, or robots.

Trait Effects

This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.

Substance Body Parts

Substance Body Parts (✦ Special)

Category: Amalgamations
Subcategory: Subtype Traits
Species: Hyros (Amalgam subtype)


[ID TRAIT] Applicable to Substance amalgams only. Cannot be the head or eyes. Chest codepods must still be present.

Trait Effects

This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.

Substance Generation

Substance Generation (✦ Special)

Category: Amalgamations
Subcategory: Subtype Traits
Species: Hyros (Amalgam subtype)


Applicable to Substance amalgams only. The amalgam is able to summon small slime-like creatures made up of the same substance.

Trait Effects

This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.

Substance Manipulation

Substance Manipulation (✦ Special)

Category: Amalgamations
Subcategory: Subtype Traits
Species: Hyros (Amalgam subtype)


Applicable to Substance amalgams only. The amalgam is able to alter the shape of substance body parts into different forms (e.g., a sword arm or flowing cape). Cannot form horns, wings, or other traits without the applicable traits present. I.e., for a patch of slime to form imp wings, the amalgam must also have the imp wings trait, which is applied using a mutation gene chip.

Trait Effects

This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.

Dead Nanocules

Dead Nanocules (✦ Special)

Category: Amalgamations
Subcategory: Subtype Traits
Species: Hyros (Amalgam subtype)


[ID TRAIT] Applicable to Zombie amalgams only. The amalgam's nanocules (and optionally eyes) are solid black.

Trait Effects

This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.

Visible Flesh

Visible Flesh (✦ Special)

Category: Amalgamations
Subcategory: Subtype Traits
Species: Hyros (Amalgam subtype)


Applicable to Zombie amalgams only. The amalgam has exposed flesh and tissue. Must appear fresh, but can be ripped or torn.

Trait Effects

This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.

Visible Bone

Visible Bone (✦ Special)

Category: Amalgamations
Subcategory: Subtype Traits
Species: Hyros (Amalgam subtype)


Applicable to Zombie amalgams only. The amalgam has exposed bone and ligaments.

Trait Effects

This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.

Visible Organs

Visible Organs (✦ Special)

Category: Amalgamations
Subcategory: Subtype Traits
Species: Hyros (Amalgam subtype)


Applicable to Zombie amalgams only. The amalgam has exposed organs.

Trait Effects

This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.

Torn Mouth

Torn Mouth (✦ Special)

Category: Amalgamations
Subcategory: Subtype Traits
Species: Hyros (Amalgam subtype)


Applicable to Zombie amalgams only. The amalgam's lips appear ripped, torn, or stringy.

Trait Effects

This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.

Rotting Appearance

Rotting Appearance (✦ Special)

Category: Amalgamations
Subcategory: Subtype Traits
Species: Hyros (Amalgam subtype)


Applicable to Zombie amalgams only. The amalgam's body is in some state of decay: necroticism, mold, drying, or discolored.

Trait Effects

This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.

Body Spikes

Body Spikes (✦ Mutation)

Category: Extras
Subcategory: Mutations


Ever wanted to be a cactus?

Trait Effects

This trait can be affected by overgrowth. Overgrown mosaic body spikes can be longer than the length of the finger, up to 1/3rd the length of the body.

Body Scales

Body Scales (✦ Mutation)

Category: Extras
Subcategory: Mutations


Not to be confused with Dragon Plating—Body Scales are clusters of small scales. Scales can be any size up to the character's palm in length and width. Scales can cover up to one half of the entire body.

Trait Effects

This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.

Cloak Growth

Cloak Growth (✦ Mutation)

Category: Extras
Subcategory: Mutations


A fleshy shawl that can reach up to 1/2th of the character's height. You'll never be cold again!

Trait Effects

This trait can be affected by overgrowth. Overgrown cloak growths can be up to the full length of the body. There is no mega mutated variation.

Untethered Codepods

Untethered Codepods (✦ Mutation)

Category: Extras
Subcategory: Mutations
Species: Hyros


Codepods that do not appear to have connectors to another codepod or the backport.

Trait Effects

This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.

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