Traits
Plushie (✦ VIP Only)
Gives the character a sewn, stitched, or otherwise stuffed animal appearance. Can optionally give the character button eyes. Stuffing may optionally be coming out at the seams. Stuffing must be cotton or other common doll filling.
Trait Effects
This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.
Glass Body Parts (✦ VIP Only)
Allows a character's legs (up to the knees), arms (up to the forearms), tail, and/or horns to be made of thick glass. They may optionally be filled with some sort of liquid, but nothing else. Can be paired with Bioluminescence to make the liquid glow. Can apply to as many regions desired per VIP Trait Token.
Trait Effects
This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.
Tube Growths (✦ VIP Only)
Allows a character to have up to 30 thin tube-like protrusions sprout from anywhere on their body. "Tubes" encompasses any hollow cylindrical item, such as wires, cables, pipes, glass tubes, etc. Tubes cannot be organic (e.g., flower stems). Tubes can reach 1/2 the length of the character's body.
Trait Effects
This trait can be affected by overgrowth. Overgrown tube growths have no length limit. There is no mega mutated variation.
Monstrous (✦ VIP Only)
Allows a character's teeth and claws to surpass all size limits (including length and thickness). Can optionaly create "stacked" claws/teeth, with multiple claws/teeth protruding from the same digit/tooth cavity.
Trait Effects
This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.
Proboscis (✦ Exclusive)
Gives the character a proboscis, like a butterfly.
Trait Effects
This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.
Flutter Step (✦ Exclusive)
The character leaves a trail of butterflies/moths behind as they walk.
Trait Effects
This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.
Flutter Halo (✦ Exclusive)
The character has a halo made up of butterflies or moths. Halo cannot be larger than 1/6th the length of the character's body.
Trait Effects
This trait can be affected by overgrowth. Overgrown halos can be 1/2 the length of the body. There is no mega mutated variation.
Flutter Growths (✦ Exclusive)
The character has butterfly or moth like wing growths. Can be no larger than the example. Can be placed anywhere, up to 10 growths total.
Trait Effects
This trait can be affected by overgrowth. Overgrown flutter growths can be 1/8th the length of the body. There is no mega mutated variation.
Moth Antennae (✦ Exclusive)
The character has moth-like antennae sprouting from their head. Antennae can reach up to 1/5th the length of the body.
Trait Effects
This trait can be affected by overgrowth. Overgrown moth antennae can be 1/2 the length of the body. There is no mega mutated variation.
Transparency Effect (✦ Exclusive)
Affects the arms (up to the elbows), legs (up to the knees), 1/2 of the tail, and/or 1/2 of the ears on a character. Creates a gradiented transparency effect.
Trait Effects
This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.
Ghost Eyes (✦ Exclusive)
The character has solid white eyes.
Trait Effects
This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.
Fog Step (✦ Exclusive)
The character leaves a trail of fog behind as they walk and/or their feet are obscured by low hanging fog.
Trait Effects
This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.
Ghost Tail (✦ Exclusive)
The character's tail has a wispy tendril, "ghost-like" appearance.
Trait Effects
This trait can be affected by overgrowth. Overgrown ghost tails can surpass the standard tail size limits. There is no mega mutated variation.
Antlers (✦ Exclusive)
Antlers can be based on any real world antlers: deer, moose, elk, etc. Can be up to 1/4th the length of the character's body.
Trait Effects
This trait can be affected by overgrowth. Overgrown antlers can surpass the defined length limit above. There is no mega mutated variation.
Seasonal Color Changing Fur (✦ Exclusive)
The character's colors change with the seasons. Coat color variants must follow the natural order: most vibrant in the summer, lightest and dullest in the winter.
Trait Effects
This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.
Reindeer Nose (✦ Exclusive)
The character's nose is replaced with a deer-like nose. Does not otherwise alter the skull shape, so Faelthros will not take on an "anthro" appearance.
Trait Effects
This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.
Seasonal Step (✦ Exclusive)
The character leaves a trail of seasonal decorations behind as they walk. They can be organic (snowflakes in the winter) or artificial (mini pink lawn flamingos in the summer). Particles must not be larger than the character's hand.
Trait Effects
This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.
Headsprout (✦ Exclusive)
A sproutling grows from the top of the character's head. Must be a sprout. Cannot be larger than the length of the head.
Trait Effects
This trait cannot be affected by overgrowth, nor does it have a mega mutated variation.